It's In the Cards - Graphic Design Capstone PBL Project

Originally developed by
Gayle Nicholls-Ali (View Original)

It's In the Cards - Graphic Design Capstone PBL Project

Do you remember the first time card game you ever played? Did you play "Go Fish" or "Spades"? Since 1885, playing cards have been a gaming tradition. Over the centuries packs of cards, in all shapes and sizes, have been used for games, gambling, education, conjuring, advertising, fortune telling, political messages or the portrayal of national or ethnic identity. Playing cards are common, everyday objects. As only one side of each card – the face – must serve a purpose, the back is a blank canvas for artistic expression. Graphic design students will be designing custom playing cards using imaginative artwork. In addition, students will create a unique set of playing cards including packaging and marketing campaign for a “plugged in” audience. This project-based lesson is a capstone project in graphic design and includes typography, color theory, design techniques, history, and more, using the tools of the graphic design trade. Students are introduced to aspects of project management, graphics production business, and what working with clients. Topics covered in the project include: • Identifying roles between the client and the design team. • Identifying the project steps and appropriate graphic design tools. • Creating a timeline with specific deliverables and due dates. • Understanding and clarifying client expectations. This project is brought to you by Gayle Nicholls-Ali with support from the CTE Online curriculum leadership team and detailed coordination provided by MaryRose Lovgren.
  • Share Project
  • Site Guide